AI Insights · Timothy · July 2022
Top 5 Idler Games in Ireland Q2 2022: Performance Overview
Discover the performance trends of the top 5 idler games in Ireland during Q2 2022, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2022, the top 5 idler games in Ireland showcased varied performance trends across downloads, revenue, and active user metrics. Here's a closer look at how each game fared:
Stone Grass: Lawn Mower Game from Freeplay LLC saw an initial increase in weekly downloads, peaking at 3.5K by mid-April, before gradually declining to 1.1K by the end of June. Weekly revenue also fluctuated, reaching a high of $116 in mid-April, and then steadily decreasing to $4 by the end of the quarter. Active users followed a similar pattern, peaking at 6.3K in mid-April and decreasing to 3.1K by late June.
Office Fever by Rollic Games experienced a decline in weekly downloads from 2.6K in early April to 853 by the end of June. Revenue remained relatively stable, with minor fluctuations around $105, ending at $42 in the last week of June. Active users peaked at 4.8K in mid-April and gradually decreased to 2.1K by the end of the quarter.
My Mini Mart from Supersonic Studios LTD showed a steady increase in weekly revenue, reaching $243 in early June and maintaining a similar level until the end of the month. Downloads fluctuated, peaking at 2.2K in mid-April and stabilizing around 1.1K by the end of June. Active users peaked at 3.7K in mid-April and remained relatively stable around 2.6K towards the end of the quarter.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd had a significant increase in weekly revenue, peaking at $1.4K in early June before slightly declining to $685 by the end of the quarter. Downloads saw a sharp rise to 2.3K in late May and then declined to 816 by the end of June. Active users followed a similar pattern, peaking at 3.8K in late May and decreasing to 2.2K by the end of the quarter.
Moneyland from Rollic Games had a relatively stable performance in terms of weekly downloads, ranging between 184 and 1.5K throughout the quarter. Revenue remained low, peaking at $58 in mid-April and fluctuating around $12 by the end of June. Active users saw a steady decline, starting at 2.5K in mid-April and dropping to 1K by the end of the quarter.
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